

By using Construct 2's HTML5-based engine you can export to most major platforms. There’s no need to maintain multiple codebases. Publish your games on a broad selection of platforms with a single project. You can even see everything applied in real-time in the editor! You can add these to objects, layers, and layouts for quick special effects and also stack them up to create incredible results. There are over 70 WebGL-based pixel shader effects to warp, distort, blend, blur, mask, re-color, and more. Let your games go from good to gorgeous using C2’s blend modes, effects, and particle system. This way game creation becomes a lot more intuitive, especially for beginners. This allows for fast prototyping and iterative development which enables testing during the entire creation process, making a lot easier to detect and correct problems. In the press of a button, you get your game running in a browser window ready to be tested. There’s no need to wait for compiling or other time-consuming processes. In the tool, you can preview your games instantly at any time. That’s why behaviors can be great time savers, without limiting what's possible when you need to go further. Most behaviors can be replicated with events, but it simply is far more time consuming to do so. They include movements such as 8 directions, platform, and car advanced features like physics and pathfinding and useful utilities like fade, flash, wrap, pin, and drag & drop.

They provide an instant way to add capabilities to objects, speeding up development, and increasing productivity. Entire event sheets can be re-used by other levels, saving you re-creating events for other levels.īehaviors work as pre-packaged functions that you can assign to objects and reuse whenever needed. The result list of events, or Event Sheet, is designed to be as easily readable as possible so that beginners can get instant results as well. With events, programming becomes intuitive putting your focus on what really matters: designing your game! Events are created by selecting possible conditions and actions from an organized list. There’s no need to memorize complicated and cryptic languages. Make your game do what it needs to do in a visual and human-readable way with the powerful Event System. With Construct 2 making games is a piece of cake: just drag and drop objects around, add behaviors to them, and make everything come alive with events! With a quick and easy to grasp Ribbon interface, you have clear access to a wide set of tools that allows anyone to jump into game creation with little to no prior game development knowledge. Bring your work to life in hours and days instead of weeks and months.
